Friday, May 6, 2016

TeamCity 9.1.7: Bugfix Update

We have recently published a new bugfix update: 9.1.7 build.
As usual, it contains most important bugfixes as well as performance improvements and some security-related fixes.Check the full list.

The update uses the same data structure as other 9.1.x releases, so you can upgrade/downgrade within 9.1.x freely.

Upgrade is recommended for all users, so grab it now.

Monday, March 7, 2016

TeamCity 10 EAP is Open

Our current plan is to release TeamCity 10 in the summer and we are working on the new features for several months already. Today is the time to share our current progress.

As we follow our tradition to code-name major releases after Indian cities in alphabetical order, we have chosen "Indore" as the next codename, so Indore means TeamCity 10.

Here is the first preview of the upcoming TeamCity 10 / Indore, build 40941.
Check the release notes and give it a try on test server.
We run the build on the internal JetBrains production TeamCity instance, but since this is not a released version, it can only be used for test servers, not production ones.

We are open for any feedback on the features announced in the release notes, let us know if you have anything to say about it.


Since this blog has turned into TeamCity announcements-only long ago, I am thinking on dumping it in favor of the official blog at http://blog.jetbrains.com/teamcity/
If you do not like the move, make sure to describe why in the comments here.

Friday, January 29, 2016

TeamCity 9.1.6: Bugfix Update

Here is a new bugfix update: 9.1.6 build 37459.
It comes with the recent fixes and performance improvements. Bundled IntelliJ IDEA and Maven are updated.

As usual, it uses the same data structure as other 9.1.x releases.

Get it and  upgrade.

Monday, December 21, 2015

TeamCity 9.1.5: Bugfix and New JetBrains Branding Icons

A new bugfix update 9.1.5, build 37377 is released and is ready for download.

Apart from many fixes it also features updated icons for TeamCity and other JetBrains products per our recent rebranding.

As usual, the data structure is the same as in other 9.1.x versions, so in case of any issues with the new version you will be able to downgrade to other 9.1.x version.

Check the upgrade instructions and roll it out!

This is our last planned TeamCity update for the year 2015, hope this year of TeamCity updates was a pleasant one for you.

Happy Holiday Season!

Friday, November 13, 2015

TeamCity 9.1.4: Bugfix Update

TeamCity 9.1.4 build 37293 is released with a number of fixes and improvements.

We are gradually switching to the next major version development and only do important updates to 9.1.x: fix issues from the major reported ones and update tools support for the latest versions.
For the past two months since the previous update we have addressed over 100 issues. These include a range of .NET development fixes and general improvements.

As usual, the data structure is the same as in other 9.1.x versions, so in case of any issues with the new version you will be able to downgrade to other 9.1.x version.

Just download and follow the upgrade instructions.

Friday, September 18, 2015

TeamCity 9.1.3: Quick Update

Things happen and 9.1.2 release featured a bug which might have turned critical in some setups.
So here we are with 9.1.3: a fresh update with several fixes.
As usual: grab it and use it.

Sorry for the trouble with 9.1.2.

Wednesday, September 16, 2015

TeamCity 9.1.2: Bugfix Update

Update: Due to a critical bug in 9.1.2 related to command line scripts under Linux, we've just released 9.1.3 with the fix. Please upgrade to 9.1.3 instead of 9.1.2.

Please welcome 9.1.2, a fresh bugfix update to the stable TeamCity version.

Included are more than 100 improvements and fixes, including performance and security ones.

As usual, this is an easy upgrade from 9.1.x versions as no data structures are changed.

With the vacation season over we are getting up to speed for the next major TeamCity version development. In the nearest plans is the TeamCity team gathering to discuss the upcoming features and things to do for the next year. Do you have thoughts on what those should be? Share!